Timeline


and

12/29/10:

12:10 Ticket #123 (Rejecting a mission triggers UI crash from UI_Lua::close) created by rikus
I haven't looked into it too closely yet, but it seems like the recursive …

12/16/10:

02:00 Ticket #113 (setLabel() on a Lua button corrupts UI) closed by knowknowledge
fixed: I broke this out into four different fixes: First, setLabel was appending …
00:59 Ticket #101 (Options->Keyboard dialog has terrible positioning) closed by chris
fixed: This referred to the lack of clipping that has since been fixed.

12/15/10:

23:42 Ticket #46 (Hailing System) closed by knowknowledge
fixed: I'm happy with the state of the hailing system. It can be improved, but …
23:39 Ticket #117 (Scrolling can make widgets stop responding) closed by knowknowledge
fixed: This has been resolved in: …

12/12/10:

15:24 Ticket #18 (Implement Scrollbars) closed by knowknowledge
fixed
14:47 Ticket #122 (Exiting to the Main Menu loses UI state) created by knowknowledge
Exiting to the main menu closes all of the Windows (and other Widgets). …
14:38 Ticket #121 (Player Loading Screen should be part of the Main Menu) created by knowknowledge
The Main Menu should have two buttons; New and Load. New should create a …
14:35 Ticket #39 (Menu Screen) closed by knowknowledge
fixed: This is working. 1) The Player Loading Screen should be in the Main Menu. …
14:28 Ticket #37 (Weapon Tracking (Homing Missiles and Turrets)) closed by knowknowledge
fixed: Closing this ticket as fixed.
12:31 Ticket #77 (Error in Player Rotate) closed by knowknowledge
worksforme: Closing. I haven't seen this error in 4 months.

12/08/10:

11:34 Ticket #120 (Artwork for missions / personalities) created by rikus
A thought for the future: When I see "Captain Gus was destroyed", …

12/05/10:

16:25 Ticket #119 (Huge slowdown introduced in commit e2b68128c8533bcafac9) closed by knowknowledge
fixed: These changes have been reverted. The performance penalty was not …
10:21 Ticket #119 (Huge slowdown introduced in commit e2b68128c8533bcafac9) created by rikus
e2b68128c8533bcafac9 Skin all the Fonts up through …
01:19 Ticket #80 (Incorrect checksum for freed object in StatusBar::Draw) closed by knowknowledge
fixed: This defect has been fixed with the rewriting of the StatusBars?.

12/04/10:

18:40 Changeset [115] by knowknowledge
Blast all of the old files away

12/02/10:

20:00 Ticket #118 (AI landing/taking off should be much closer to planet / fade in/out) created by chris
We need to work on the eye candy for landing ships. For one, they take off …
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