Timeline
11/18/10:
- 23:07 Ticket #112 (One Saved Games File per Player) created by
- Each player should have a different saved game file. This would make it …
- 21:30 Ticket #111 (Drag-and-drop UI widget) created by
- Matt suggested the idea of a drag-and-drop widget for the weapon slot …
- 20:48 Ticket #110 (Buy Ammo Separately) created by
- Currently, whenever a player buys a weapon, they are given 100 ammo of the …
11/17/10:
- 13:59 Ticket #109 (Redesign landing dialog to match design) created by
- Using the designs made months ago and shown off on epiar-devel and IRC …
11/15/10:
- 17:25 Ticket #108 (Weapon firing action should be groupable) created by
- On ships with multiple weapons, they should be able to fire in groups. …
- 14:48 Ticket #107 (Ship model should dictate number of weapon slots) created by
- The ship model should dictate the total number of weapon slots. This is …
- 14:43 Ticket #90 (Limit to only two weapons) closed by
- fixed: fixed - limited to 2
- 13:50 Ticket #89 (Selling Outfit) closed by
- fixed: Both weapons and non-weapon outfits can now be sold (pushed to my …
11/14/10:
- 23:09 Ticket #106 (Magnetic mine launch behavior) created by
- The Magnetic Mine has a strange launching behavior. Understandably, it …
- 20:41 Ticket #105 (Make 'install' target needs to work) created by
- Linux distribution packages often work fantastically if the regular GNU …
- 16:42 Ticket #104 (PNG files - case sensitivity problem with ui_button_mouseover.PNG) closed by
- fixed: I moved the file to have a .png extension.
- 16:35 Ticket #104 (PNG files - case sensitivity problem with ui_button_mouseover.PNG) created by
- Most of the png files have lowercase .png suffixes, but …
- 16:00 Ticket #93 (AI need more intelligent moving) closed by
- fixed: resolved -- enemy attack pattern is now more of a back and forth motion, …
11/08/10:
- 14:28 Ticket #103 (New cross-platform File location class) created by
- what we really need to do and what i always wanted a nice File class to do …
- 14:08 Ticket #102 (Data tables widget) created by
- We need a data tables widget!
11/07/10:
- 17:54 Ticket #101 (Options->Keyboard dialog has terrible positioning) created by
- This is filed under UI as it's believed to be an issue with UI::Container
- 17:36 Ticket #75 (Missions) closed by
- fixed: Two missions have been created. More will be needed later.
- 17:24 Ticket #78 (Panic in Lua Update) closed by
- fixed: Resolved as fixed.
- 17:23 Ticket #79 (Panic in UpdateHUD) closed by
- fixed: This issue has been resolved.
- 17:13 Ticket #68 (Add AI Alliance and Name attributes) closed by
- fixed
- 17:09 Ticket #100 (UI skinning) created by
- The UI is far enough along now that it needs to be properly skinned …
- 15:01 Ticket #32 (UI should accept keyboard input) closed by
- worksforme
- 14:43 Ticket #58 (Ensure (0,0) on a window is within the graphic frame (e.g. 0,0 widgets ...) closed by
- invalid
- 14:41 Ticket #99 (Canvas widget) created by
- The 'canvas' widget needs to be implemented for the nav map and other …
- 14:07 Ticket #98 (Website articles marked 'announcements' should automatically post to ...) created by
- Summary is sufficient.
- 11:29 Ticket #97 (Generic Mingw/Msys zip) created by
- It'd be nice if somebody could do a generic Mingw/Msys? install on Windows …
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