Timeline
12/27/09:
- 03:05 Ticket #12 (Implement Button) closed by
- fixed
- 00:32 Ticket #14 (Implement Image Widget) closed by
- fixed
- 00:30 Ticket #47 (Title screen) created by
- We need a basic title screen for the game!
12/26/09:
- 22:52 CodingConventionsProposal edited by
- (diff)
- 22:13 CodingConventionsProposal edited by
- (diff)
- 22:03 CodingConventionsProposal edited by
- (diff)
- 22:02 CodingConventionsProposal edited by
- (diff)
- 21:56 CodingConventionsProposal edited by
- (diff)
- 21:56 CodingConventionsProposal edited by
- (diff)
12/25/09:
- 23:11 CodingConventionsProposal edited by
- (diff)
- 23:06 CodingConventionsProposal edited by
- (diff)
- 23:04 CodingConventionsProposal edited by
- (diff)
12/19/09:
- 13:08 Ticket #2 (Rewrite font class to use freetype2 instead of afont) closed by
- fixed: Adapted Maoserr's FreeType? work to add optional freetype support with a …
12/17/09:
- 23:50 Ticket #46 (Hailing System) created by
- The player should be able to hail other ships, space stations and …
- 23:49 Ticket #45 (Power Distribution) created by
- The idea is that each ship has a reactor, with controllable flow of …
- 23:46 Ticket #44 (Asteroids) created by
- Asteroids are just rocks that float around the Epiar universe. They're …
- 23:37 Ticket #43 (Networked Version Check) created by
- Epiar should be check if it is the most recent Epiar version. Add a …
- 23:33 Ticket #42 (Saved Games) created by
- Epiar needs to be able to save game state. Players should be able to quit …
- 23:26 Ticket #41 (Game Settings Management) created by
- We need a way to store, override and save the users game settings. All …
- 23:16 Ticket #40 (Keyboard / Lua binding) created by
- We should have a simple way for Lua scripts to bind specific key presses …
- 23:09 Ticket #39 (Menu Screen) created by
- Make an in-game menu when the player hits escape. It should pause the game …
- 23:06 Ticket #38 (Joystick support) created by
- SDL should have a good way of doing this.
- 23:04 Ticket #37 (Weapon Tracking (Homing Missiles and Turrets)) created by
- Some weapons should be able to target a specific opponent. We need some …
- 22:57 Ticket #36 (Velocities do not 'tick' correctly) created by
- All velocities should move sprites based on the time since the last 'tick' …
- 22:50 Ticket #35 (Animation Managment) created by
- Creating new Animations is painfully slow. We aren't doing any Animation …
- 22:46 Ticket #34 (Shield Flare) created by
- When a player is hit but not destroyed, their shields should light up in …
12/14/09:
- 09:14 Ticket #33 (Configure scripts not idiomatically correct) created by
- The configure scripts, e.g. for freetype2 detection amongst others do no …
12/12/09:
- 18:26 Ticket #2 (Rewrite font class to use freetype2 instead of afont) reopened by
- I won't be able to do any UI work or use Epiar in general without an …
12/06/09:
- 00:05 Ticket #32 (UI should accept keyboard input) created by
- The UI Widget needs to have a way to handle keyboard presses. Each …
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