Timeline


and

12/27/09:

03:05 Ticket #12 (Implement Button) closed by chris
fixed
00:32 Ticket #14 (Implement Image Widget) closed by chris
fixed
00:30 Ticket #47 (Title screen) created by chris
We need a basic title screen for the game!

12/26/09:

22:52 CodingConventionsProposal edited by chris
(diff)
22:13 CodingConventionsProposal edited by chris
(diff)
22:03 CodingConventionsProposal edited by chris
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22:02 CodingConventionsProposal edited by chris
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21:56 CodingConventionsProposal edited by chris
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21:56 CodingConventionsProposal edited by chris
(diff)

12/25/09:

23:11 CodingConventionsProposal edited by chris
(diff)
23:06 CodingConventionsProposal edited by chris
(diff)
23:04 CodingConventionsProposal edited by chris
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12/19/09:

13:08 Ticket #2 (Rewrite font class to use freetype2 instead of afont) closed by knowknowledge
fixed: Adapted Maoserr's FreeType? work to add optional freetype support with a …

12/17/09:

23:50 Ticket #46 (Hailing System) created by knowknowledge
The player should be able to hail other ships, space stations and …
23:49 Ticket #45 (Power Distribution) created by knowknowledge
The idea is that each ship has a reactor, with controllable flow of …
23:46 Ticket #44 (Asteroids) created by knowknowledge
Asteroids are just rocks that float around the Epiar universe. They're …
23:37 Ticket #43 (Networked Version Check) created by knowknowledge
Epiar should be check if it is the most recent Epiar version. Add a …
23:33 Ticket #42 (Saved Games) created by knowknowledge
Epiar needs to be able to save game state. Players should be able to quit …
23:26 Ticket #41 (Game Settings Management) created by knowknowledge
We need a way to store, override and save the users game settings. All …
23:16 Ticket #40 (Keyboard / Lua binding) created by knowknowledge
We should have a simple way for Lua scripts to bind specific key presses …
23:09 Ticket #39 (Menu Screen) created by knowknowledge
Make an in-game menu when the player hits escape. It should pause the game …
23:06 Ticket #38 (Joystick support) created by knowknowledge
SDL should have a good way of doing this.
23:04 Ticket #37 (Weapon Tracking (Homing Missiles and Turrets)) created by knowknowledge
Some weapons should be able to target a specific opponent. We need some …
22:57 Ticket #36 (Velocities do not 'tick' correctly) created by knowknowledge
All velocities should move sprites based on the time since the last 'tick' …
22:50 Ticket #35 (Animation Managment) created by knowknowledge
Creating new Animations is painfully slow. We aren't doing any Animation …
22:46 Ticket #34 (Shield Flare) created by knowknowledge
When a player is hit but not destroyed, their shields should light up in …

12/14/09:

09:14 Ticket #33 (Configure scripts not idiomatically correct) created by chris
The configure scripts, e.g. for freetype2 detection amongst others do no …

12/12/09:

18:26 Ticket #2 (Rewrite font class to use freetype2 instead of afont) reopened by knowknowledge
I won't be able to do any UI work or use Epiar in general without an …

12/06/09:

00:05 Ticket #32 (UI should accept keyboard input) created by knowknowledge
The UI Widget needs to have a way to handle keyboard presses. Each …
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