Ticket #87 (closed enhancement: fixed)

Opened 3 years ago

Last modified 2 years ago

Target should blink in the Radar

Reported by: knowknowledge Owned by:
Priority: minor Milestone:
Component: HUD Version:
Keywords: Cc:

Description

The player's current target should be visible when the sprite is not currently being drawn on the screen. The Radar blip for the target should blink to help draw the user's attention to it.

Change History

comment:1 Changed 2 years ago by rikus

  • Status changed from new to closed
  • Resolution set to fixed

added in commit 3331de5e4b40ad2cbb1a23fbc00fad7d707672fa

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