Ticket #42 (closed enhancement: fixed)

Opened 8 months ago

Last modified 5 weeks ago

Saved Games

Reported by: knowknowledge Owned by:
Priority: critical Milestone: 0.4.0
Component: File Version:
Keywords: Saving Cc:

Description

Epiar needs to be able to save game state. Players should be able to quit and return to their games and continue with only superficial resets.

The entire universe does not need to be saved. Epiar doesn't need to record the position of all dynamically generated ships. We can enforce some 'safe' state prior to saving a game. For example, maybe the user can only save the game while landed on a planet. Otherwise, it might be necessary to reset the player back to the last known 'safe' state when they load their game.

All player accomplishments should be preserved.

Users will likely want to play multiple different campaigns at a time. Different saved games should not affect each other. Just because we share a computer, my brother and I do not want to share our space ship.

Change History

Changed 7 months ago by chris

  • milestone set to 0.3.0

Changed 5 weeks ago by knowknowledge

  • status changed from new to closed
  • resolution set to fixed

Epiar now has saved games.

This saves the player's Name, Ship, Equipment and Cargo.

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