Ticket #145 (new enhancement)

Opened 2 years ago

Last modified 23 months ago

Only visited Planets should be on the Navigation Map

Reported by: knowknowledge Owned by:
Priority: major Milestone: 0.6.0
Component: HUD Version:
Keywords: Navigation Cc:

Description

Players should not be able to see planets all planets.

They should be able to see all Planets they have visited (or seen directly).

Players should be able to buy maps of Planets. The purchased maps should only be for maps that are near the planet they are purchased on.

Change History

comment:1 Changed 23 months ago by knowknowledge

From an epiar-devel conversation:

Maps don't exist yet, but I don't know if it's a good idea to show the player the entire universe at the beginning. I would like to make the universe a LOT bigger any make it explorable. I would like to have maps reveal planets that you haven't seen or visited yet.

I was thinking that planets that the player has seen (in the main view, not the radar) would Be on your universe map, and they would be named if you have landed on them. There are a bunch of holes in this approach right now. For example, the missions aren't localized right now, so they require you to travel around the entire universe to get things done. I think that this could be solved by adding another 'solar system' level of abstraction that would allow the missions to indicate their relative distance rather than being random.

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