[epiar-devel] Automated windows builds arrive at last!
Димитър Станчев
plural at abv.bg
Sat Sep 10 04:50:23 PDT 2011
No, it doesn`t. It uses images form ..\Epiar\Build\cmake\CMakeScripts\InstallResources\Win32.
I`ve moved the whole folder to \Epiar\Build\. There were Deb and Mac folders, are they needed by cmake? We could move them too.
-Dido
>-------- Оригинално писмо --------
>От: Matthew Zweig
>Относно: Re: [epiar-devel] Automated windows builds arrive at last!
>До: epiar-devel at epiar.net
>Изпратено на: Събота, 2011, Септември 10 02:57:53 EEST
>If the NSIS requires cmake then it should be in that directory. Otherwise we should move them. Perhaps /Build/NSIS or something?
>
>~Matt
>
>On Sep 9, 2011, at 2:09 PM, Димитър Станчев wrote:
>
>> No, It seems I forgot to commit it. Do you need it now? I can add a "choose user" install option.
>>
>> The install resources are in https://github.com/knowknowledge/Epiar/tree/master/Build/cmake/CMakeScripts/InstallResources. Should we move them or put the script in there?
>>
>> -Dido
>>
>> >-------- Оригинално писмо --------
>> >От: Christopher Thielen
>> >Относно: Re: [epiar-devel] Automated windows builds arrive at last!
>> >До: epiar-devel at epiar.net
>> >Изпратено на: Сряда, 2011, Септември 7 08:26:49 EEST
>>
>> >Is the NSIS configuration already in git? If not, can we add it to a
>> >sort of, dist/win32 section? (I think we call ours build/)
>> >
>> >On 09/06/2011 06:17 PM, Димитър Станчев wrote:
>> >> Which executable? The installer or the game? You can set plenty of
>> >> variables. Once we have the final 0.5.0, I`ll adjust the script.
>> >>
>> >> Right now everything from windows to the electrical cables may cause
>> >> problems in this machine so don`t take it serious. I`ll try the release
>> >> build when it`s up and tell you then.
>> >>
>> >> -Dido
>> >>
>> >> -------- Оригинално писмо --------
>> >> От: Christopher Thielen
>> >> Относно: Re: [epiar-devel] Automated windows builds arrive at last!
>> >> До: epiar-devel at epiar.net
>> >> Изпратено на: Вторник, 2011, Септември 6 22:34:04 EEST
>> >> Yeah, I think we'll use NSIS. I'll have to see how NSIS hints paths to
>> >> the executable.
>> >>
>> >> I do want to support older machines. How does Epiar run? Is it just not
>> >> smooth, or is it actually jittery? Any idea what the framerate is?
>> >>
>> >> On Sep 6, 2011, at 10:01 AM, Димитър Станчев wrote:
>> >>
>> >>> Don`t get frightened now.
>> >>> 1.6 GHz AMD Duron, 512 MB RAM, 32 MB video which is taken from my main
>> >>> RAM.
>> >>>
>> >>> I was only considering to define the requirements. It doesn`t mean
>> >>> it`ll have to run on all last-decade machines..
>> >>> That output looked ugly. We should do release builds for the final
>> >>> version.
>> >>>
>> >>> Not the save files, the folder with them. After all, they shouldn`t
>> >>> count as a resource.
>> >>>
>> >>> As for user rights, I think NSIS supports this, to choose if the user
>> >>> wants it installed for himself or for all users.
>> >>>
>> >>> -Dido
>> >>>
>> >>> >-------- Оригинално писмо --------
>> >>> >От: Christopher Thielen
>> >>> >Относно: Re: [epiar-devel] Automated windows builds arrive at last!
>> >>> >До: epiar-devel at epiar.net
>> >>> >Изпратено на: Понеделник, 2011, Септември 5 22:31:14 EEST
>> >>>
>> >>> >One idea I have for this is to respect if the player creates a "Saved
>> >>> >Games" (or maybe "Pilots"?) folder with epiar.exe - then Epiar will use
>> >>> >that, otherwise we'll default to our same behaviour. What do you think
>> >>> >of that?
>> >>> >
>> >>> >The reason we try to always write data to the Users folder is that its
>> >>> >possible to install Epiar system-wide on a multi-user system where
>> >>> >individual users won't have write access to Epiar's installation
>> >>> >directory. I believe this can even be set up on Windows if the
>> >>> >Administrator installs Epiar and a non-admin user plays it.
>> >>> >
>> >>> >On 09/05/2011 11:48 AM, Christopher Thielen wrote:
>> >>> >> Yea, I think XML logging is turned on. Not sure about debug symbols.
>> >>> >>
>> >>> >> What CPU speed, RAM and video card do you have? I've been developing
>> >>> >> Epiar on a middle-of-the-road 2007 machine and it runs alright. Not
>> >>> >> super fast but still around 30fps.
>> >>> >>
>> >>> >> You would like an option to store saves in the same directory as
>> >>> epiar.exe?
>> >>> >>
>> >>> >> Sent from my iPhone
>> >>> >>
>> >>> >> On Sep 5, 2011, at 2:52 AM, Димитър Станчев > wrote:
>> >>> >>
>> >>> >>> It also works on Windows XP SP3 without any crashes or errors as much
>> >>> >>> as I tested. But is this a debug build? It creates output files. Was
>> >>> >>> that intended? I`m not sure, is it from my machine, but it runs a
>> >>> >>> little slow. Which is a good reminder to put up the current system
>> >>> >>> requirements.
>> >>> >>>
>> >>> >>> Also I have a suggestion, to move the Definitions(saves?) folder to
>> >>> >>> the main directory. It`ll be more easy for users to backup their
>> >>> >>> saves. I know I do it a lot ;]
>> >>> >>>
>> >>> >>> -Dido
>> >>> >>>
>> >>> >>> >-------- Оригинално писмо --------
>> >>> >>> >От: Matthew Zweig
>> >>> >>> >Относно: Re: [epiar-devel] Automated windows builds arrive at last!
>> >>> >>> >До: epiar-devel at epiar.net
>> >>> >>> >Изпратено на: Понеделник, 2011, Септември 5 11:04:01 EEST
>> >>> >>>
>> >>> >>> >I've confirmed that it works on my new Win7 machine, but you seem to
>> >>> >>> have packaged your local changes along with this build: There's a
>> >>> >>> topher saved game, and a few changes to the map that I don't recall
>> >>> >>> seeing on git.
>> >>> >>> >
>> >>> >>> >This should be great for people that would be interesting in world
>> >>> >>> building and modding.
>> >>> >>> >
>> >>> >>> >Thanks!
>> >>> >>> >~Matt
>> >>> >>> >
>> >>> >>> >On Sep 5, 2011, at 12:05 AM, Christopher Thielen wrote:
>> >>> >>> >
>> >>> >>> >> It looks like I've worked the kinks out of the automated
>> >>> MinGW-based
>> >>> >>> >> Windows cross-compile. All this technobabble amounts to this:
>> >>> >>> >>
>> >>> >>> >> We can automate nightly builds of Windows binaries and probably
>> >>> script
>> >>> >>> >> the creation of the Windows releases.
>> >>> >>> >>
>> >>> >>> >> Before I get too happy about that prospect, would somebody mind
>> >>> >>> checking
>> >>> >>> >> the build for issues? It worked alright on my borrowed Windows 7
>> >>> >>> >> Enterprise machine.
>> >>> >>> >>
>> >>> >>> >> Download link:
>> >>> >>> >> http://epiar.net/files/misc/epiar-0.5.0.zip (~33 MB)
>> >>> >>> >>
>> >>> >>> >> Unless Matt changes his mind, I think we're going to start moving
>> >>> >>> >> aggressively toward a Epiar-0.5.0 release, with at least the
>> >>> following
>> >>> >>> >> platforms on board for binaries (if only because I know them):
>> >>> >>> >>
>> >>> >>> >> * Windows
>> >>> >>> >> * Mac OS X
>> >>> >>> >> * Fedora Linux (.rpm)
>> >>> >>> >> * Generic Linux (statically compiled, large download but good
>> >>> on most
>> >>> >>> >> * distros)
>> >>> >>> >>
>> >>> >>> >> Hopefully our friends can update the contributed builds (e.g.
>> >>> AmigaOS).
>> >>> >>> >>
>> >>> >>> >> Exciting!
>> >>> >>> >>
>> >>> >>> >> - Christopher Thielen
>> >>> >>> >>
>> >>> >>> >> _______________________________________________
>> >>> >>> >> epiar-devel mailing list
>> >>> >>> >> epiar-devel at epiar.net
>> >>> >>> >> http://epiar.net/mailman/listinfo/epiar-devel
>> >>> >>> >
>> >>> >>> >
>> >>> >>> >_______________________________________________
>> >>> >>> >epiar-devel mailing list
>> >>> >>> >epiar-devel at epiar.net
>> >>> >>> >http://epiar.net/mailman/listinfo/epiar-devel
>> >>> >>> >
>> >>> >>>
>> >>> >>> -----------------------------------------------------------------
>> >>> >>> 100 лв БОНУС. Най-високи коефициенти. Tempobet.com
>> >>>
>> >>> >>>
>> >>> >>
>> >>> >>> _______________________________________________
>> >>> >>> epiar-devel mailing list
>> >>> >>> epiar-devel at epiar.net
>> >>> >>> http://epiar.net/mailman/listinfo/epiar-devel
>> >>> >>
>> >>> >>
>> >>> >> _______________________________________________
>> >>> >> epiar-devel mailing list
>> >>> >> epiar-devel at epiar.net
>> >>> >> http://epiar.net/mailman/listinfo/epiar-devel
>> >>> >
>> >>> >_______________________________________________
>> >>> >epiar-devel mailing list
>> >>> >epiar-devel at epiar.net
>> >>> >http://epiar.net/mailman/listinfo/epiar-devel
>> >>> >
>> >>>
>> >>> -----------------------------------------------------------------
>> >>> 100 лв БОНУС. Най-високи коефициенти. Tempobet.com
>> >>>
>> >>
>> >>
>> >>
>> >> -----------------------------------------------------------------
>> >> 100 лв БОНУС. Най-високи коефициенти. Tempobet.com
>> >>
>> >>
>> >>
>> >> _______________________________________________
>> >> epiar-devel mailing list
>> >> epiar-devel at epiar.net
>> >> http://epiar.net/mailman/listinfo/epiar-devel
>> >
>> >_______________________________________________
>> >epiar-devel mailing list
>> >epiar-devel at epiar.net
>> >http://epiar.net/mailman/listinfo/epiar-devel
>> >
>>
>> -----------------------------------------------------------------
>> 100 лв БОНУС. Най-високи коефициенти. Tempobet.com
>> _______________________________________________
>> epiar-devel mailing list
>> epiar-devel at epiar.net
>> http://epiar.net/mailman/listinfo/epiar-devel
>
>
>_______________________________________________
>epiar-devel mailing list
>epiar-devel at epiar.net
>http://epiar.net/mailman/listinfo/epiar-devel
>
-----------------------------------------------------------------
100 лв БОНУС. Най-високи коефициенти. Tempobet.com
http://bg.tempobet.com/affiliates/3208311
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://epiar.net/pipermail/epiar-devel/attachments/20110910/753b3558/attachment-0001.html
More information about the epiar-devel
mailing list