[epiar-devel] Epiar Mutilated Log Names

Christopher Thielen chris at epiar.net
Sun Dec 6 17:06:15 PST 2009


So, I think you'll be pleased with what this was for and how it's supposed to work:

Those logs are meant to be turned off by default, turned off for 99% of gameplay time. Additionally, all output, even minor output, is meant to go through the Log class, e.g. "Video init'd successfully."

Then, if we have a user with a bizarre bug, we pass a command line switch, have it generate this log, and have them e-mail it to us.

So feel free to turn it off by default.

On Dec 6, 2009, at 2:31 PM, Matthew Zweig wrote:

> Also, the 'weird' visual bug was caused by having ships that have Mass of zero.  
> if you checkout d0d5703c9ccff7d6a316eac055a8ab3bc30506cb and change:
> 	shiptypes[s],
> to
> 	"Escape Pod",
> You'll see this issue in a matter of moments.
> 
> We could change all of the masses to be in whole units and also increase the force outputs of the engines instead of this change.
> 
> I fixed this and pushed it to the quadtree branch last weekend:
> 	http://github.com/knowknowledge/Epiar/commit/18afc510a68928613f87e682f6038720a574a10a
> 
> ~Matt
> 
> On Dec 6, 2009, at 1:58 PM, Matthew Zweig wrote:
> 
>> I didn't follow what you were complaining about last night, but looking at it again, I see that this format:
>> 	Epiar-Log-Sun Dec  6 13:49:28 2009.xml
>> changed to this format:
>> 	Epiar-Log-Sun Dec  6 13_50_00 2009.xml
>> 
>> Git Blame points at:
>> d536ded1 (Maoserr             2009-11-14 20:55:09 -0500  27) 	// Need to replace ":" with "_" because windows can't handle it
>> d536ded1 (Maoserr             2009-11-14 20:55:09 -0500  28) 	timestamp[ 13 ] ='_';
>> d536ded1 (Maoserr             2009-11-14 20:55:09 -0500  29) 	timestamp[ 16 ] ='_';
>> 
>> I think that this change is acceptable.  At the very least it could wrapped in an #ifdef win32, but we need to have this change.
>> 
>> I do not pay the logs any attention. I have never found that opening the file helped me in any way.  They just clutter my filesystem up fast.  The terminal output can be helpful, but not the files.
>> 
>> Also, the logs start with Epiar, so I can't "Ep<tab>" my way to the game I'm trying to run.
>> Also, the spaces make it more painful to script than I think it's worth.
>> 
>> I would like to remove them altogether.  Or, if we think they're necessary turn them off by default and put the turn on flag in the options.xml or something.
>> 
>> ~Matt
> 




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