Call for Developers: C++ Game Programmers Wanted
Epiar is in need of C++ programmers interested in open source game development. While we'd like individuals with a good deal of experience, we won't turn anyone down from wanting to contribute, and any contribution helps us tremendously.
Here is a list of skills we'd like to see. There's no problem not knowing anything on this list, but you'll probably have to familiarize yourself with it eventually:
- C++ with an understanding of templates, inheritance, pointers, etc.
- SDL knowledge. SDL is the main multimedia library used to implement Epiar's multi-platform graphics, sound and input capabilities.
- Lua. Lua is a popular and widely used scripting environment. If you have experience working with C++ and Lua or have an interest, we need your help. You do not explicitly need to work on bits of the code with Lua.
- Game experience. Do you know what the main loop is? Are you concerned with the fastest way to implement a particular feature?
Again, we're interested in anybody and everybody who would like to help, regardless of skill, but if you fit the description above, you'll find friends in us.
To be clear, we're an open source project. Your code will be made public. You can only do whatever it is you want to do: no one will force you to work on anything in particular, and all ideas are open to discussion.
To join, merely say hello on epiar-devel, our developer's mailing list. See the mailing lists page for information on subscribing. If you have any trouble getting on, please contact us.